I wanted to create a full game – something quick and easy and that would get actually get done! The Flappy Jam was going on, so some sort of difficult endless runner was a pretty natural fit. I have had this idea of an endless runner where you are attacking enemies by timing sword swings properly for a while, and decided that this would be a good time to finally get that out there. Turns out there is what looks like a really cool Thor game on the Nintendo DS with some beautiful, and perfect, art.
The game isn’t done, not by a long shot – but I am finding it hard to come with any fluffy things to say about it because I happened upon the game mechanics almost immediately. The speed, animation time, collision boxes, and randomized “enemy” sizes all felt really, really good after my first go around! I haven’t really felt the urge to change it, because it does seem like the difficulty is exactly where I want it to be. That being said, although I have a little bit of juice in the game in the form of cheesy particle effects, there is no sound or music or real art. The mechanics sure are fun, though!