Alright, I think it’s about time I released this puppy to the general populous.

I love Picross. It appeals to me in a way that sudoku appeals to many others, however I’ve never been able to get into sudoku too much. Picross, however, (technically nonograms) scratches an itch for me that most puzzle games do not. I think a large part of it is that you can break the puzzles down into small chunks, and easily come back to the puzzle without having to reconstruct an entire thought process, which is something I encountered in sudoku.
Anyway, you can read about Picross elsewhere. My story is that ever since I was a kid and got Mario’s Picross I have loved Picross. Unfortunately, the fact that most Picross games use actual images means that each level has to be hand done (hence there aren’t that many of them) and once you’re about 80% done with a puzzle, you can guess the rest of it without having to work.
So, a while ago I made a Picross game in GameMaker that randomly creates infinitely-many boards of arbitrary sizes and difficulties (40-50% filled seems to be about the lower limit). Now, having lost that .exe file (and being on a Mac anyway) I decided to recreate it. I do a lot of web development, so I just whipped up Picross Forever in HTML/CSS/jQuery, as it was easy for me to do.
Please note that I will occasionally use Picross Forever as a sandbox to play around with different CSS tricks. Hence, the animations and gradients and extended text-shadows.